| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| The dirapi.dll module in Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2010-2588 and CVE-2010-4188. |
| Unspecified vulnerability in Adobe Shockwave Player before 11.5.8.612 allows attackers to cause a denial of service via unknown vectors. |
| The TextXtra module in Adobe Shockwave Player before 11.5.9.620 does not properly validate unspecified input data, which allows attackers to execute arbitrary code via unknown vectors. |
| Adobe Shockwave Player before 11.6.1.629 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2010-4309. |
| Dirapi.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0317, CVE-2011-0318, CVE-2011-0319, CVE-2011-0320, CVE-2011-2119, and CVE-2011-2122. |
| IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2115 and CVE-2011-2116. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. |
| Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2030, CVE-2012-2031, CVE-2012-2032, and CVE-2012-2033. |
| Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2044, CVE-2012-2045, and CVE-2012-2047. |
| Adobe Shockwave Player before 12.0.0.112 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. |
| Stack-based buffer overflow in Adobe Shockwave Player before 12.0.0.112 allows attackers to execute arbitrary code via unspecified vectors. |
| Adobe Shockwave Player before 12.0.7.148 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-5333. |
| Adobe Shockwave Player before 12.0.9.149 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2014-0500. |
| Buffer overflow in Adobe Shockwave Player before 11.6.8.638 allows attackers to execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2012-4172, CVE-2012-4173, CVE-2012-4174, and CVE-2012-4175. |
| Integer overflow in the Shockwave 3D Asset x32 component in Adobe Shockwave Player before 11.6.0.626 allows remote attackers to execute arbitrary code via a crafted subrecord in a DEMX chunk, which triggers a heap-based buffer overflow. |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code via unspecified vectors. |
| Unspecified vulnerability in Adobe Shockwave Player before 11.0.0.465 allows remote attackers to execute arbitrary code via unknown vectors, a different vulnerability than CVE-2009-1860, related to an older issue that "was previously resolved in Shockwave Player 11.0.0.465." |
| Unspecified vulnerability in Adobe Shockwave Player before 11.5.0.600 allows remote attackers to execute arbitrary code via crafted Shockwave Player 10 content. |
| Heap-based buffer overflow in the SwDir.dll ActiveX control in Adobe Shockwave Player 11.5.1.601 and earlier allows remote attackers to cause a denial of service and possibly execute arbitrary code via a long PlayerVersion property value. |
| Stack-based buffer overflow in the SWCtl.SWCtl ActiveX control in Adobe Shockwave allows remote attackers to cause a denial of service and possibly execute arbitrary code via a long argument to the ShockwaveVersion method. |