In the Linux kernel, the following vulnerability has been resolved:
Input: uinput - fix circular locking dependency with ff-core
A lockdep circular locking dependency warning can be triggered
reproducibly when using a force-feedback gamepad with uinput (for
example, playing ELDEN RING under Wine with a Flydigi Vader 5
controller):
ff->mutex -> udev->mutex -> input_mutex -> dev->mutex -> ff->mutex
The cycle is caused by four lock acquisition paths:
1. ff upload: input_ff_upload() holds ff->mutex and calls
uinput_dev_upload_effect() -> uinput_request_submit() ->
uinput_request_send(), which acquires udev->mutex.
2. device create: uinput_ioctl_handler() holds udev->mutex and calls
uinput_create_device() -> input_register_device(), which acquires
input_mutex.
3. device register: input_register_device() holds input_mutex and
calls kbd_connect() -> input_register_handle(), which acquires
dev->mutex.
4. evdev release: evdev_release() calls input_flush_device() under
dev->mutex, which calls input_ff_flush() acquiring ff->mutex.
Fix this by introducing a new state_lock spinlock to protect
udev->state and udev->dev access in uinput_request_send() instead of
acquiring udev->mutex. The function only needs to atomically check
device state and queue an input event into the ring buffer via
uinput_dev_event() -- both operations are safe under a spinlock
(ktime_get_ts64() and wake_up_interruptible() do not sleep). This
breaks the ff->mutex -> udev->mutex link since a spinlock is a leaf in
the lock ordering and cannot form cycles with mutexes.
To keep state transitions visible to uinput_request_send(), protect
writes to udev->state in uinput_create_device() and
uinput_destroy_device() with the same state_lock spinlock.
Additionally, move init_completion(&request->done) from
uinput_request_send() to uinput_request_submit() before
uinput_request_reserve_slot(). Once the slot is allocated,
uinput_flush_requests() may call complete() on it at any time from
the destroy path, so the completion must be initialised before the
request becomes visible.
Lock ordering after the fix:
ff->mutex -> state_lock (spinlock, leaf)
udev->mutex -> state_lock (spinlock, leaf)
udev->mutex -> input_mutex -> dev->mutex -> ff->mutex (no back-edge)
Input: uinput - fix circular locking dependency with ff-core
A lockdep circular locking dependency warning can be triggered
reproducibly when using a force-feedback gamepad with uinput (for
example, playing ELDEN RING under Wine with a Flydigi Vader 5
controller):
ff->mutex -> udev->mutex -> input_mutex -> dev->mutex -> ff->mutex
The cycle is caused by four lock acquisition paths:
1. ff upload: input_ff_upload() holds ff->mutex and calls
uinput_dev_upload_effect() -> uinput_request_submit() ->
uinput_request_send(), which acquires udev->mutex.
2. device create: uinput_ioctl_handler() holds udev->mutex and calls
uinput_create_device() -> input_register_device(), which acquires
input_mutex.
3. device register: input_register_device() holds input_mutex and
calls kbd_connect() -> input_register_handle(), which acquires
dev->mutex.
4. evdev release: evdev_release() calls input_flush_device() under
dev->mutex, which calls input_ff_flush() acquiring ff->mutex.
Fix this by introducing a new state_lock spinlock to protect
udev->state and udev->dev access in uinput_request_send() instead of
acquiring udev->mutex. The function only needs to atomically check
device state and queue an input event into the ring buffer via
uinput_dev_event() -- both operations are safe under a spinlock
(ktime_get_ts64() and wake_up_interruptible() do not sleep). This
breaks the ff->mutex -> udev->mutex link since a spinlock is a leaf in
the lock ordering and cannot form cycles with mutexes.
To keep state transitions visible to uinput_request_send(), protect
writes to udev->state in uinput_create_device() and
uinput_destroy_device() with the same state_lock spinlock.
Additionally, move init_completion(&request->done) from
uinput_request_send() to uinput_request_submit() before
uinput_request_reserve_slot(). Once the slot is allocated,
uinput_flush_requests() may call complete() on it at any time from
the destroy path, so the completion must be initialised before the
request becomes visible.
Lock ordering after the fix:
ff->mutex -> state_lock (spinlock, leaf)
udev->mutex -> state_lock (spinlock, leaf)
udev->mutex -> input_mutex -> dev->mutex -> ff->mutex (no back-edge)
Metrics
Affected Vendors & Products
Advisories
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Fixes
Solution
No solution given by the vendor.
Workaround
No workaround given by the vendor.
References
History
Fri, 24 Apr 2026 15:00:00 +0000
| Type | Values Removed | Values Added |
|---|---|---|
| Description | In the Linux kernel, the following vulnerability has been resolved: Input: uinput - fix circular locking dependency with ff-core A lockdep circular locking dependency warning can be triggered reproducibly when using a force-feedback gamepad with uinput (for example, playing ELDEN RING under Wine with a Flydigi Vader 5 controller): ff->mutex -> udev->mutex -> input_mutex -> dev->mutex -> ff->mutex The cycle is caused by four lock acquisition paths: 1. ff upload: input_ff_upload() holds ff->mutex and calls uinput_dev_upload_effect() -> uinput_request_submit() -> uinput_request_send(), which acquires udev->mutex. 2. device create: uinput_ioctl_handler() holds udev->mutex and calls uinput_create_device() -> input_register_device(), which acquires input_mutex. 3. device register: input_register_device() holds input_mutex and calls kbd_connect() -> input_register_handle(), which acquires dev->mutex. 4. evdev release: evdev_release() calls input_flush_device() under dev->mutex, which calls input_ff_flush() acquiring ff->mutex. Fix this by introducing a new state_lock spinlock to protect udev->state and udev->dev access in uinput_request_send() instead of acquiring udev->mutex. The function only needs to atomically check device state and queue an input event into the ring buffer via uinput_dev_event() -- both operations are safe under a spinlock (ktime_get_ts64() and wake_up_interruptible() do not sleep). This breaks the ff->mutex -> udev->mutex link since a spinlock is a leaf in the lock ordering and cannot form cycles with mutexes. To keep state transitions visible to uinput_request_send(), protect writes to udev->state in uinput_create_device() and uinput_destroy_device() with the same state_lock spinlock. Additionally, move init_completion(&request->done) from uinput_request_send() to uinput_request_submit() before uinput_request_reserve_slot(). Once the slot is allocated, uinput_flush_requests() may call complete() on it at any time from the destroy path, so the completion must be initialised before the request becomes visible. Lock ordering after the fix: ff->mutex -> state_lock (spinlock, leaf) udev->mutex -> state_lock (spinlock, leaf) udev->mutex -> input_mutex -> dev->mutex -> ff->mutex (no back-edge) | |
| Title | Input: uinput - fix circular locking dependency with ff-core | |
| First Time appeared |
Linux
Linux linux Kernel |
|
| CPEs | cpe:2.3:o:linux:linux_kernel:*:*:*:*:*:*:*:* | |
| Vendors & Products |
Linux
Linux linux Kernel |
|
| References |
|
|
Projects
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Status: PUBLISHED
Assigner: Linux
Published:
Updated: 2026-04-24T14:45:15.937Z
Reserved: 2026-03-09T15:48:24.129Z
Link: CVE-2026-31667
No data.
Status : Awaiting Analysis
Published: 2026-04-24T15:16:46.390
Modified: 2026-04-24T17:51:40.810
Link: CVE-2026-31667
No data.
OpenCVE Enrichment
No data.
Weaknesses
No weakness.